Xbox One and PlayStation 4 make AMD profitable once more


AMD is profitable again. After over a year of substantial losses, the chipmaker managed to pull in a profit of $48 million for the third quarter of 2013, on an improved $1.46 billion in revenue. Needless to say, that’s very good news for the troubled company, which lost $29 million last quarter and lost $131 million this time last year. But it may not be enough good news given how AMD made that money: the Xbox One and PlayStation 4 game consoles.

The Xbox One (an upcoming video game console from Microsoft scheduled for release across North America, several European markets, Australia and New Zealand on November 22, 2013) is switching back from the PowerPC based architecture used in the Xbox 360, moving to the x86 architecture used in the first Xbox. The console will feature an AMD processor built around the x86-64 instruction set.


PlayStation 4 (PS4) (an upcoming video game console from Sony Computer Entertainment which will be launched on November 15, 2013, in North America, and November 29, 2013, in Europe and Australia) is moving away from the complicated Cell architecture of the PlayStation 3. It will feature a simpler AMD processor, in hopes of attracting a broader range of developers and support for the system.



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